
"Every step is an advance into a new land." —Ralph Waldo Emerson
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James O'Hara is a writer and narrative designer with a background in screenwriting and over a decade of experience shaping stories through writing, design, and narrative systems. ​​​Alongside screenwriting, he is currently developing his first solo game in Unreal Engine, a post-apocalyptic narrative built around player choice and ambient design, while serving as a Lead Writer and Narrative Designer with Seaside Studios. ​​​​Explore recent personal projects below, selected portfolio samples, or his blog for ongoing updates. He lives in Los Angeles, California.
The Journeyman is an original television pilot and narrative game prototype in active development. Set in a post-pandemic world, the story follows Caleb Moore as he travels the desolate Northern Line. The project emphasizes ambient design, survival themes, and character-driven storytelling. (Sci-Fi, Drama, Post-Apocalypse)
Design & Photography
Photos, fragments, and work-in-progress visuals—snapshots from the process behind my stories and games.